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The Rust Programming Language (ebook)
By:
Steve Klabnik
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Learn You a Haskell for Great Good! (ebook)
By:
Miran Lipovača
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Groovy in Action (Paperback)
By:
Dierk Koenig
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Spring in Action (Paperback)
By:
Craig Walls
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Version Control with Git (Paperback)
By:
Jon Loeliger
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Effective Java (Paperback)
By:
Joshua Bloch
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Database Design for Mere Mortals: A Hands-On Guide to Relational Database Design (Paperback)
By:
Michael J. Hernandez
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Heavy Wizardry 101: Shellcodes, Backdoors, Droppers, and Worms (Hardcover)
By:
David Martínez Oliveira
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Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
By:
Christer Ericson
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Real-Time Rendering, Third Edition (Hardcover)
By:
Tomas Akenine-Möller
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Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
By:
Peter Shirley
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Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX (Kindle Edition)
By:
Adam Marrs
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Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs (Kindle Edition)
By:
Eric Haines
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Physically Based Rendering: From Theory to Implementation (Hardcover)
By:
Matt Pharr
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Docker Deep Dive: Zero to Docker in a single book (Kindle Edition)
By:
Nigel Poulton
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Spreadsheet Implementation Technology: Basics and Extensions (Paperback)
By:
Peter Sestoft
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The Book of PF, 2nd Edition: A No-Nonsense Guide to the OpenBSD Firewall (Paperback)
By:
Peter N.M. Hansteen
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The Linux Memory Manager (Hardcover)
By:
Lorenzo Stoakes
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Data Engineering for Cybersecurity: Build Secure Data Pipelines with Free and Open-Source Tools (Paperback)
By:
James Bonifield
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Practical Purple Teaming: The Art of Collaborative Defense (Paperback)
By:
Alfie Champion
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C++ Primer (Paperback)
By:
Stanley B. Lippman
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Enterprise JavaBeans 3.0 (5th Edition)
By:
Richard Monson-Haefel
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The Art of Spending Money: Simple Choices for a Richer Life (Hardcover)
By:
Morgan Housel
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Stable Marriage and Its Relation to Other Combinatorial Problems: An Introduction to the Mathematical Analysis of Algorithms (Crm Proceedings and Lecture Notes, 10)
By:
Donald Ervin Knuth
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Modern X86 Assembly Language Programming: 32-bit, 64-bit, SSE, and AVX (Kindle Edition)
By:
Daniel Kusswurm
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Staff Engineer: Leadership Beyond the Management Track (Kindle Edition)
By:
Will Larson
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Vibe Coding: Building Production-Grade Software With GenAI, Chat, Agents, and Beyond (Paperback)
By:
Gene Kim
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Principles of Computer System Design: An Introduction (Paperback)
By:
Jerome H. Saltzer
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Game Engine Architecture (Hardcover)
By:
Jason Gregory
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Category Theory for Programmers (ebook)
By:
Bartosz Milewski
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Bits to Bitcoin: How Our Digital Stuff Works (Hardcover)
By:
Mark Stuart Day
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The Little Typer (Mit Press)
By:
Daniel P. Friedman
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Computers & Typesetting, Volume D: Metafont: The Program (Computers and Typesetting, D)
By:
Donald Ervin Knuth
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Rubyのしくみ Ruby Under a Microscope (Japanese Edition)
By:
PatShaughnessy
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The Productive Programmer (Theory in Practice (O'Reilly))
By:
Neal Ford
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Selected Papers on Design of Algorithms (Volume 191) (Lecture Notes)
By:
Donald Ervin Knuth
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Computers & Typesetting, Volume A: The TeXBook (Hardcover)
By:
Donald Ervin Knuth
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The Stanford GraphBase: A Platform for Combinatorial Computing (Hardcover)
By:
Donald Ervin Knuth
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Game Programming Patterns (Paperback)
By:
Robert Nystrom
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Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design)
By:
Sanjay Madhav
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Artificial Intelligence for Games (Morgan Kaufmann Series in Interactive 3D Technology)
By:
Ian Millington
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Game Feel (Morgan Kaufmann Game Design Books)
By:
Steve Swink
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Pearls of Functional Algorithm Design (Hardcover)
By:
Richard S. Bird
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Purely Functional Data Structures (Volume 0)
By:
Chris Okasaki
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Algorithm Design with Haskell (Hardcover)
By:
Richard S. Bird
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The Art of Mac Malware, Volume 2: Detecting Malicious Software (Kindle Edition)
By:
Patrick Wardle
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Crafting Interpreters (Paperback)
By:
Robert Nystrom
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Programming C# 12: Build Cloud, Web, and Desktop Applications (Paperback)
By:
Ian Griffiths